Programme
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09:15 Registration desk opens. Including Coffee
09:45 Welcome
10:00 - 11:00 Keynote: Christian Theobalt, MPI
Coffee
11:20 - 13:00 Session 1: Visualisation & Simulations
10:00 - 11:00 Keynote: Christian Theobalt, MPI
Coffee
11:20 - 13:00 Session 1: Visualisation & Simulations
11:20 - 13:00 Session 1: Visualisation & Simulations
GPU Simulation of Finite Element Facial Soft-Tissue Models Mark Warburton and Steve Maddock, University of Sheffield, UK
NetVis: a visualization tool enabling multiple perspectives of network traffic data Nicholls, James, Dominik Peters , Albert Slawinski et al. University of Oxford, UK
Geometry-based Algorithm for Detection of Asymmetric Tunnels in Protein Molecules Adam Jurčík, Jiri Sochor and Jan Byška, Masaryk University, Brno, The Czech Republic
The Evaluation of Perceptual Effectiveness of Isosurface Rendering-based Uncertainty Visualization Techniques for Volumetric Scalar Data Ji Ma, David Murphy, Gregory Provan, Cian O’Mathuna and Michael Hayes, University College Cork (UCC), Ireland
Lunch
14:00 – 15:00 Keynote: Kenny Mitchell, Disney Research
Coffee
15:20 – 17:00 Session 2: VR & Applications
A Fast Inverse Kinematics Solver using Intersection of Circles. Srinivasan Srinivasan and Nigel John, University of Bangor, UK
Accurate and marker-less head tracking using depth sensors. Martin Breidt, Heinrich Bülthoff and Cristobal Curio, Max Planck Institute for Biological Cybernetics, Tübingen, Germany
A Cost Effective, Accurate Virtual Camera System for Games, Media Production and Interactive Visualisation Using Game Motion Controllers Matthew Bett, Erin Michno and Keneth B. McAlpine, University of Abertay Dundee
Multi-Perspective Detail+Overview Visualization for 3D Building Exploration Sebastian Pasewaldt, Matthias Trapp and Jürgen Döllner, Hasso-Plattner-Institut, University of Potsdam, Germany
17:00 – Q&A for EGUK
19:00 - late Conference Dinner
Friday 6th September
9:30 – 10:30 EGUK AGM
10:30 – 11:30 Keynote: Andrew Willmott, Maxis.
Coffee
11:50 – 13:05 Session 3: Rendering I.
StegoNPR: Information Hiding in Painterly Renderings John Collomosse and Craig Lord, University of Surrey, UK
Measuring realism in hair rendering (short paper) Girish Ramesh and Martin Turner, University of Manchester, UK
Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D Elaine Vassallo, Sandro Spina, University of Malta, Kurt Debattista, University of Warwick, UK.
Lunch
14:05 – 15:20 Session 4: Rendering II.
A Compact Tucker-Based Factorization Model for Heterogenous Subsurface Scattering Murat Kurt, Ege University, Turkey and Aydin Öztürk, Yasar University, Turkey
Support for the Calculation of Stent Fatigue Fracture in Peripheral Arteries Nigel McFarlane, Hui Wei, Youbing Zhao, et al., University of Bedfordshire, UK
Interactive Projective Texturing for Non-Photorealistic Shading of Technical 3D Models Matthias Trapp, Roland Lux, Amir Semmo and Jürgen Döllner , Hasso Plattner Institut, University of Potsdam, Germany
Resolution Estimation for Shadow Mapping (short paper) Michal Ferko, Comenius University, Bratislava, Slovakia.