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09:15 Registration desk opens. Including Coffee

09:45 Welcome

10:00 - 11:00 Keynote: Christian Theobalt, MPI


11:20 - 13:00 Session 1: Visualisation & Simulations

GPU Simulation of Finite Element Facial Soft-Tissue Models Mark Warburton and Steve Maddock, University of Sheffield, UK

NetVis: a visualization tool enabling multiple perspectives of network traffic data Nicholls, James, Dominik Peters , Albert Slawinski  et al. University of Oxford, UK

Geometry-based Algorithm for Detection of Asymmetric Tunnels in Protein Molecules Adam Jurčík, Jiri Sochor and Jan Byška, Masaryk University, Brno, The Czech Republic

The Evaluation of Perceptual Effectiveness of Isosurface Rendering-based Uncertainty Visualization Techniques for Volumetric Scalar Data Ji Ma, David Murphy, Gregory Provan, Cian O’Mathuna and Michael Hayes, University College Cork (UCC), Ireland


14:00 – 15:00 Keynote: Kenny Mitchell, Disney Research


15:20 – 17:00 Session 2: VR & Applications

A Fast Inverse Kinematics Solver using Intersection of Circles. Srinivasan Srinivasan and Nigel John, University of Bangor, UK

Accurate and marker-less head tracking using depth sensors. Martin Breidt, Heinrich Bülthoff and Cristobal Curio, Max Planck Institute for Biological Cybernetics, Tübingen, Germany

A Cost Effective, Accurate Virtual Camera System for Games, Media Production and Interactive Visualisation Using Game Motion Controllers Matthew Bett, Erin Michno and Keneth B. McAlpine, University of Abertay Dundee

Multi-Perspective Detail+Overview Visualization for 3D Building Exploration Sebastian Pasewaldt, Matthias Trapp and Jürgen Döllner, Hasso-Plattner-Institut, University of Potsdam, Germany

17:00 – Q&A for EGUK

19:00 - late Conference Dinner

Friday 6th September

9:30 – 10:30 EGUK AGM

10:30 – 11:30 Keynote: Andrew Willmott, Maxis.


11:50 – 13:05 Session 3: Rendering I.

StegoNPR: Information Hiding in Painterly Renderings John Collomosse and Craig Lord, University of Surrey, UK

Measuring realism in hair rendering (short paper) Girish Ramesh and Martin Turner, University of Manchester, UK

Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D Elaine Vassallo, Sandro Spina, University of Malta, Kurt Debattista, University of Warwick, UK.


14:05 – 15:20 Session 4: Rendering II.

A Compact Tucker-Based Factorization Model for Heterogenous Subsurface Scattering Murat Kurt, Ege University, Turkey and Aydin Öztürk, Yasar University, Turkey

Support for the Calculation of Stent Fatigue Fracture in Peripheral Arteries Nigel McFarlane, Hui Wei, Youbing Zhao, et al., University of Bedfordshire, UK

Interactive Projective Texturing for Non-Photorealistic Shading of Technical 3D Models Matthias Trapp, Roland Lux, Amir Semmo and Jürgen Döllner  , Hasso Plattner Institut, University of Potsdam, Germany

Resolution Estimation for Shadow Mapping (short paper) Michal Ferko, Comenius University, Bratislava, Slovakia.

15:20 – 15:30 Close